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Total war warhammer renown units
Total war warhammer renown units







It is possible to filter each column with the “Filters” tab above, actually you can apply multiple filters at the same time. – “general”: refers to which legendary_lord/faction you are assigning units. – “id”: must be unique for each line, but don’t worry about it, DAVE makes everything for you in this column, at least I’ve never had a problem. We are gonna start with start_pos_starting_general_option_additional_units table explaining what each column is for: Now that we know how these two tables work we are gonna talk about how to edit them. We can make different armies for these lords by choosing all their other starting units in the “start_pos_starting_general_option_additional_units” table instead of in this one. There is also a very IMPORTANT thing with this table, lords like Karl Franz and Volkmar which share faction and starting position also share this table (usually it is named by the first avalaible Lord: KF, Mannfred, Thorgrim, Archaon) and they have to share one unit at least.

total war warhammer renown units total war warhammer renown units

It also “spawns” the starting armies, so if there is some missing lord here their armies will not spawn. “start_pos_land_units” contains every unit (but the ones we set in the other one) of each starting lord of every faction, playable or not. I usually put here the most powerful units of each legendary lord but there are some exceptions. “start_pos_starting_general_option_additional_units” contains the additional units that are showed in the faction selection screen for each legendary lord (for example Tyrion’s silver helms, white lions and chariots).









Total war warhammer renown units